Animation Production Skills 1 |
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Brief3- Character Modelling
Character Modelling brief is available here:
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Week 1- Making a crate in Maya.
The Three Textures: (Diffuse, Bump and Specular):
The New Tutorial:
Tutorial: Making the Crate
Tutorial: Lighting and Rendering the Crate
The Crate So far: crate.zip
Week 1 Exercise:
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Resource: Concept Template:
Example Gallery:
Brief 2 Intorduction and Poly Modelling.
Research: Concept Art Car
Research: Cartoon Houses
Research: Cartoon Robots
Research: 3d Model Sheets:
Tip: Golden Rules of Polygonal Modelling:
poly-modelling – PDF
Tutorial: An Introduction to the core concepts of polygonal modelling.
- Try to model a simple object starting with a box.
- Test crease and smooth edges.
- Use an existing object or a drawn shape for reference.
Polygon Modelling 1- Starting a Robot Model
Resource: Reference Image:
Tutorial: Making the Robot head:
At the end of this video you will be here:
Model, Unwrap and Texture Robot Leg
Tutorial: Model, Unwrap and Texture Robot Leg
Rendering a rotation in Maya.
Tutorial: Rendering a roattion in Maya and Mudbox… (Ignore the mudbos section for now.
Simple Robot Tutorial in 3 parts.
Tutorial- Part 1- Robot Head:
Tutorial Part 2:
Tutorial Part 3:
Hinges and Ball Joints
Tutorial: Nice looking hinges and ball joints.
The Chibi Tutorials
Chibi Head:
Chibi Unwrap:
Chibi T-Shirt:
Chibi Pants:
Chibi Arm and Hand:
Chibi Shoe Modelling: