Animation Production 2

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Brief 1- Alien Head Brief

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Blackboard Collaborate:

Classes will be run in general during the school times using Blackboard Collaborate. This allows me to talk to each of you easily and is decent for other applications as well. I’ll record tutorials but not the general question and answer sessions here. There should be recordings here as well as back up material on this site.

Google Hangouts link here:

I will be on this quite a bit when Im on the computer and will be available to help here. If you email me and ask for a time to meet here I can do that most times. I will turn this on when working so you can pop on if you like and ask questions or spy on my work!

https://hangouts.google.com/call/zfYWrpsFSSmkgQVTG7DuAEEI

Polygon Modeling

Eye Model:

https://drive.google.com/file/d/1wolmgoM2FLCzAUgyBhonHKVmFR-drbis/view?usp=sharing

Tutorial- Polygon Modelling the right way:

Time Lapse Modelling

 

Maye Template creation.

These next two are the ones to be used in Maya.

They have a darker background and are the exact same size. This makes it an easier reference and the darker background allows you to see white modelling wireframe easier. Note that the reference linbes in both are at the same height as each other two. You don’t want the front view to be lower or higher than the side.

Mudbox Intro.

LInk to Alien Head for Tutorial:

https://drive.google.com/file/d/1027QQStATQ8tiunw0MdwJBgEatctezKW/view?usp=sharing

 

Tutorial- Exporting from Maya to Mudbox and basic sculpting

 

 

 

 

 

 

Rigging the Misfits Dude Using Quick Rig

Tutorial: Suing the Quick Rig \tool:

File for tutorial available here:

https://drive.google.com/file/d/11WHciqGnLPZpHnLzZyt6pUxAxLLAGP7c/view?usp=sharing

 

 

Skinning the Misfits dude

Due to unforeseen circumstances I have to replace this file with an updated version. This will require a new skelton to be made and a skin. Apologies:#

https://drive.google.com/file/d/1iQcXdEAF5RcUhHX3zKDf2atn2PYlEmrM/view?usp=sharing

This is a raw charxcter MEsh to work from!

 

Adding Fingers to the Character